Beginner's Luck

Beginner's Luck (•)

 * Action: Instant
 * Dice pool: Intelligence + Dexterity
 * Cost: 1 Wisp
 * Duration: 1 roll

If a thing is worth doing, it's worth doing badly. When the Princess assists in an instant teamwork action, she may activate this Charm instead of rolling the relevant dice pool. Each success on the activation roll becomes a bonus die for the primary actor. The Princess can also use Beginner's Luck for 1 roll in an extended teamwork action. Any bonuses or penalties on the relevant dice pool also apply to the activation roll, and a dramatic failure penalizes the primary actor's roll as usual.

Enduring

 * Cost: +1 Wisp

When assisting in an extended teamwork action, all the Princess' rolls are Intelligence + Dexterity instead of the relevant dice pool.

Guided
Do not apply penalties on the dice pool to the activation roll.

Twinned

 * Cost: +1 Wisp

When the Princess activates the Charm, she also rolls the relevant dice pool, and adds successes from both that roll and the Charm. The pools are separate; any bonuses and penalties apply to both.