Circle

Circle (•-•••••)
The human mind was not designed for large numbers. When the suffering of millions feels incomprehensible, your character can turn to the small every day problems and triumphs of friends and family to remind herself what she is fighting for. The Circle Merit represents healthy relationships between a Noble and her family, close friends, or mentors, who are ordinary mortals (not supernatural in any way.) The more dots a Noble has, the more or the stronger these relationships are; describe the people your character is intimate with when you buy dots in Circle.

Your character may spend at least an hour in the company of some of her intimates, having a pleasant conversation, helping them with daily chores, or venting her frustrations with the troubles of a Noble's life. After the encounter is over, she regains Wisps equal to her dots in the Merit. Your character can regain Wisps from her Circle at most once a session, or once a day, whichever is longer.

Dots in Shadows weaken the pleasures of good company; a shadowed Noble needs more time with her friends to refresh her Wisps properly. Each dot in Shadows adds one hour to the time your character must spend with her Circle before gaining Wisps - two hours with one dot, three hours with two dots, and so on.