Zephyr

Sometimes princesses need to do the impossible. Zephyr allows her to defy her own weight and height, lifting up her mass with not only muscle but magic. The greatest practitioners can fly.

Celestial Grace (O)
Magic fills your limbs, lending your preternatural strength and sureness.

Cost: 1 Magic

Dice Pool: N/A

Action: Instant

Effect: Add you Inner Light to your Athletics pool for a single action.

Celestial Poise (OO)
Your body lightens and allows you to ghost over surfaces, leaving no impact on them.

Cost: 1 Magic

Dice Pool: Comp + Occult + Inner Light

Action: Instant

Effect: Subtract each success from any attempt to hear your footfalls or follow your tracks visually.

Celestial Kite (OOO)
Magic lifts you up and cushions your fall as you make jumps impossible for you body.

Cost: 2 Magic

Dice Pool: Comp + Occult + Inner Light

Action: Instant

Effect: Each success effective halves the distance for a jump or fall. For example, one success reduces a 16 ft fall to 8 ft, while two successes reduce it to 4 ft.

Celestial Star (OOOO)
You lift into the air, flying through your will alone.

Cost: 2 Magic, 1 Willpower

Dice Pool: Presence + Occult + Inner Light

Action: Full Round

Effect: You gain the power of flight for one round per success. You movement through the air is equal to your speed. While stationary in mid-air, you are treated as though you are standing on solid ground.

Celestial Comet (OOOOO)
You launch yourself through the air with terrific force.

Cost: 3 Magic, 2 Willpower

Dice Pool: Presence + Occult + Inner Light

Action: Full Round

Effect: You fly up to 1 kilometer per success, at a rate of half a kilometer per round. You fly in a straight line, unable to maneuver around obstacles, but you may spend a round to change your trajectory. You may stop at any moment as an instant action, but this automatically ends the charm.