Hear Me, O Muse

Hear Me, O Muse (•)

 * Action: Instant
 * Dice pool: Intelligence + Expression
 * Cost: 1 Wisp
 * Duration: 1 action

The Princess calls on the Light for inspiration. Each activation success grants a +1 bonus to a mundane action that creates something new. Eligible actions include (under Crafts) making a work of art; (Expression) writing a poem or story, or acting a part in a drama; (Subterfuge) creating a disguise; and (Socialize) organizing a big social event. If the action in question is extended, the bonus applies to all rolls until the task is complete, or the Princess turns her attention to something else; she loses the bonus if she stops the job partway, and doesn’t get it back if she resumes it.

Upgrade: Cooperative

 * Cost: +1 Wisp

When others assist the Princess (she is primary in a teamwork action) they gain the same bonus on their rolls as she does.