- Action: Instant
- Dice pool: Dexterity + Medicine
- Cost: 1 Wisp
- Duration: lasting
The Noble lays hands on a person’s flesh, and minor injuries fade away. For each activation success, the target heals 1 bashing damage.
The Noble can force broken bones to knit. With a normal success, she may remove from her target one personal Tilt that disables a single organ, such as Arm Wrack, Blinded, Deafened or Leg Wrack. With an exceptional success she may remove two such Tilts from her target.
More serious wounds close and knit under the Noble’s ministrations. For each activation success, the target heals 1 lethal damage.
- Requires Great
- Cost: +1 Wisp
The Noble’s hands bring relief from the most horrible forms of injury. The target heals 1 aggravated damage. If the Noble gets an exceptional success, the target heals 1 aggravated damage and downgrades 1 other aggravated damage to lethal damage.
- Modified by Sympathy
The Noble may use the Charm on a distant target, applying the Sympathy modifier.