Fight Song (Inspire ••, Fuoco •)[]
- Action: Full turn
- Dice pool: Presence + Expression
- Cost: 1 Wisp
- Duration: 1 scene
The Noble puts on a performance that makes her listener indomitable in battle. She cannot use the Charm on herself. The performance must run for at least a minute before the Charm activates.
- Dramatic Failure: The Noble undermines her target's confidence. He gains the Shaken Condition [CofD 290].
- Failure: The target may be pleased, but he isn’t helped.
- Success: Until the Charm ends, the target continues fighting as long as he stays conscious. He cannot gain the Beaten Down Tilt [CofD 280], no matter how badly wounded he is.
- Exceptional Success: The target rushes joyously into combat - add the Noble's Fuoco dots to his Initiative when a fight starts.
Upgrade: Collective[]
- Modified by Commonalty
- Cost: +1 Wisp
The Noble may use the Charm on members of an organization that can see or hear her, using the Commonalty modifier. All members present are immune to Beaten Down.
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