Let It Be (Inspire ••, Vuoto ••) [Dawn]Edit
- Action: Instant
- Dice pool: Composure + Expression
- Cost: 1 Wisp
- Duration: One Scene
- When I find myself in trouble, Mother Mary comes to me. Speaking words of wisdom, let it be.
The Princess ensures for her target that every storm shall pass, and afterwards it shall be clear as day. When using this charm, the target must be under the effects of any temporary condition that clouds a character’s mind. This charm seeks to remove or alleviate the condition. If a Condition’s resolution is based on the passage of time, then the time can be cut in half. If a character is addicted to something and deprived of said addictive object, then the charm might lead to the nearest fix for the target. The biggest prerequisite for this charm is that the Princess must know what the condition entails, and persistent conditions may not be targeted.