Strength of the Tides (•••, Acqua ••)Edit

Action: Extended, 1 turn/roll
Dice pool: Resolve + Athletics
Cost: 2 Wisps
Duration: concentration

The Noble takes control of a body of water within sight, making it flow and push as she wills. The Charm controls a circular area of water of the activation successes in yards, to a depth of 1 yard; left in that shape, it lifts and moves everything inside it with a Strength of 1. The Noble may gather the water into a taller mass of smaller radius to concentrate its power; each halving of the radius quadruples the water’s depth or height, and adds 1 to its Strength. She may also move the water in a wave or spout, carrying along whatever floats in it; the water’s top Speed is 8 if moved this way. The Charm does not create water - if the Noble gets more successes than she needs to control all the water available, the extra successes have no effect.

Upgrade: Violent (Acqua •••)Edit

The water becomes violently agitated, creating smashing waves and sucking undertows that batter anything caught within it. Each turn, the Noble may choose to inflict bashing damage equal to the water’s current Strength on everything in or floating on the water.

Upgrade: Free (Acqua ••••)Edit

Cost: +1 Willpower
Duration: 1 scene

The Noble can release the water, do other things, and take control of it again. In any turn she is not shaping the water, it flows to its natural level, dropping anything it was lifting that doesn’t float.